Term 3 Project with Vertex School's Environment Art program. The scene is based on the TVA locker room from Disney's Loki series. I chose it for its unique combo of Brutalist architecture with retro colors and technology.
Modular set pieces, seats & duffle bag modeled in Maya. Textured with Substance Designer, Painter & Megascans. Assembled, animated and lit in UE5. Background props from Dekagon and Ergin3D.
Special thanks to my mentor Chris Vogelsang for all the tips and crits!
Iterations from blocking through the final